No but 99% of Playerfeedback is straight up bullshit and if you only have like 5% of the Playerbase participating in Endgamecontent (and yea Raids are Endgamecontent) why would i improve anything related to it?
You cant improve Encounterdesign because people cry i mean i take it always as example because its the best one, since DT Release how many Threads are there which complains about Dungeons because they are now a bit harder then previous? I still remember how many people cried because of Alexandria or now the new Dungeon or anything related to it, i mean i see still people die to p12 NORMAL raid when she does the left right left cleave or the other rng based versions of it
They cant improve Classdesign, because People arent even now able to play the Class proper, i mean pressing 1-2-3 seems still for many Player too much of a burden
I can give you thousand other things too, the game cant evolve because of the playerbase final has, take as example WoW the current Expansion, even if you dont raid for gear you have to do Delves, high tier delves even if final would add something like that i guarantee you 99% would complain because its too hard
I cant remember one MMO in my previous 15+ Years of playing MMOs where the Endgame was based on Casualplay and thats something Final Player expect, they dont wanna Raid, they dont wanna challenging Content, they want Press 1 Button every 10s and still get Gear and Success and that is something which holds the Game back
I can accept and agree to Feedbacks and Complains about Patchcyclen, thats something which needs to improve, but nearly everything else is the fault of the playerbase
