Originally Posted by
Carighan
It really is that different nowadays. BLMs explode at Pictos doing 4% more damage while being easier to play, back in the days (/grandpamode on) you'd be delighted if your favorite class dealt 50% of the damage of whatever was the overpowered meta, and the killspeed would vary massive based on whether you got 40 random people vs 8 parties all hyper-optimizing.
That is not to devalue our own balance struggles at all, though. Rather, our current balance struggles exist on a platform on which everyone can do anything, and we're worried about someone doing it better or worse. Previous MMOs often intentionally did not create content to say, have a tank of class X or Y. It was only tank Z that was ever created to tank this, bring a tank of class Z if you want to do it. The context changed wildly in the past ~20 years.