Thanks for the update, Rukkirii! You're the best. :D
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Thanks for the update, Rukkirii! You're the best. :D
This game doesn't really work that way and thankfully manually or macro swapping gear takes too long for this to really be useful, not to mention the stat differences are negligible. Also the day anyone tells me I have to wear a different set of gear for each action is the day I tell them to suck it.
Also Thank you Rukkirii for the update! Even if they were already working on something like this, I'm taking this as a win in the "Japanese Devs will listen to NA forum ideas" box.
A job change that would follow with saving the skill set along with the gear set both equiping themselves at once would be amazing, definitely encourage players to diversify their leveling.
Thinking about it, a change like this would fall pretty well inline with the system replacing physical levels. If you can set that per class, why not give us the option to set skillbars per class? Equipment would be a plus but I'm not gonna hold my breath on that one :p
Posted this in another thread but this one is crowned so....
Changing to a completely different class should incorporate all of the following:
1. Switch my class to desired class.
2. Switch my equipment loadout for the new class.
3. Switch my abilities/spell loadout for the new class.
4. Reorganize my widgets if I use a different setup on the new class.
5. Take 3 seconds. (ok ok.. I'll give you some slack. 7-10 seconds - and thats still faster than macros.)
6. All this by pressing 1 button.
^ Do it right or don't do it at all.
So as a brand new player (joined yesterday) let me just say that this is one of the things I'd like to see most.
Hmm how would this be difficult ? The macros we make consist of simple commands such as /eaction Etc.... why couldnt SE impliment something that creates those macro for us ? example would be, if im on my Equipment screen i could click a icon that says " create macro " then this would take all my current equip and write those simple commands for me, then i would be prompted to name the macro and place it where i want. this would also apply to skill sets , " create macro ". would this be ideal? maybe not since the macros are rather slow in this game atm but this would be SOOOOO much better then creating them all yourself. Kurokikazi idea would be the much better but it seems that may be the harder way to do it.
We need a separate UI to set up and manage each classes gear, stats and actions.
Then when we switch class the gear, stats and actions will be re-equipped based on the saved profile for that class.
As Kurokikaze said it should take less tha 3 seconds, other MMO's have no problems switching out gear and specs extremely fast (WoW for example)
If it requires moving the UI client-side then that should be done and is probably in the best interest to cut down on server lag in general.
A separate UI for each class? I wasn't aware that was a problem too >.> I mean I'm all for more ease of customization but I can't imagine why you would need a separate UI for each class...