1) Farm late at night/early morning - when most people sleep.
2) Wait 1-2weeks , most of hardcore farmers will be done.
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1) Farm late at night/early morning - when most people sleep.
2) Wait 1-2weeks , most of hardcore farmers will be done.
Let Blues have their time in the sun!
In all seriousness though, I think it is great that players are finding a good way to keep BLU's active a bit especially with the Beastmaster coming up. I was always told that BLU's are perfect for FATES/solo dungeons/carnivals. Really I haven't leveled my BLU cause there isn't a ton you can do with it and I have a ton of other content to catch up on first, but this is giving me a bit of inspiration to get that job rolling for a bit.
Truly, the only bad thing BLU players can do is not include explosion on their bar (kidding) to blow themselves up! I think I would be laughing for a full day if I got to see 50 BLU players blowing themselves up in a FATE to clear it :D
BLU did exist in the past events, just not the first one. For that one, the issue was high levels one-shotting everything. Unfortunately, the Yo-kai event tends to bring out the worst in the community because you do have a lot of others who only care to get theirs and don't care who they might screw over in doing so.
It's not a perfect solution, but I would always do my farming late at night when there are less people around and join up with a farming party if I did anything earlier in the day.
One of the big problems I've always seen is that non-BLU need to be in the sync down area and BLU don't. They can go kill things in a FATE where mobs spawn outside the sync area before anyone synced is in range to hit them with anything. It's definitely a problem but I'm not sure there's any real good solution. Can't prohibit BLU from FATEs. Can't buff them too much because then sprouts wouldn't be able to do these when things go back to normal. They can and I think have made some spells just not work on certain boss mobs but there are still enough where BLU can dominate FATEs.
This happened in previous events or patches involving FATE grinds, to a degree.
They are affected. Their item level and level is reduced, which reduces the strength of their attacks. That may be moot when their 1-hit attacks become available, but that doesn't mean it's not affecting them.Quote:
BLU is not effected by the level sync mechanic and have access to their entire spell list.
That's a good idea.Quote:
The only reasonable and simple solution I can see is restricting that BLU cannot equip the watch.
i am wondering if they are meaning even synced down blue still has access to all their spells and can still mass kill them way far quicker vs a synced regular job. if MP wasnt a fixed give all 10k mp like it was pre 5.0then it would be a different story because item level would affect the mp pool then.
thats all blu can do its the fate grinder. Now the question is will beast master be the same way