Originally Posted by
Silver-Strider
I suppose the fun of Fluid Aura was finding ways to utilize it. There isn't really anything to healing oGCDs since whether I heal with Tetra, Solace, Lustrate, Excog, etc the result is more or less the same. Fluid Aura, on the other hand, was always experimental in if it would actually affect the boss in relation to the knockback effect and while it certainly could cause things to go pear shaped if used incorrectly, there were times when it was worth the minor inconvenience it caused as the skill also acted as a pseudo-interrupt skill that would stop certain actions from being cast.. IIRC, the 2nd boss of Sunken Temple of Qarn was affected by the knockback and it could be used to interrupt his room wide AoE attack. Same thing with Final Sting in the same dungeon and in Neverreap in HW. Sure, it wasn't perfect by any means but it was still a nice ability to have in case it could ever be useful. The fact that we can even point out an instance within the last 2 years where it would've been useful is both remarkable and bittersweet really.