This.
I think that's the main problem with Goring now. It doesn't have a point. It's just kind of tacked on so someone, somewhere, can insist PLD didn't have any buttons removed. It's like AF on SMN, despite it having no real place or identity with the rest of the kit. Except at least that has some actual interaction as oGCD filler to increase the Job's APM and add in Ruin 4 management, small though that is. Goring is just "the button you press after FoF/Requi. It's not "exciting" like Double Down is since neither the animation nor the damage pop like that, and since PLD has Swords anyway, which is much more thematically over the top in terms of "omph". Double Down also has resource management connected to it, making it at least something to track. For PLD, Goring is just up every FoF/Requi window and you hit it on CD.
It doesn't seem to have a place or a purpose, and if the damage was baked into Swords combo or something, it wouldn't change PLD's balance at all. If anything, it'd make it SLIGHTLY shielded from bad crit RNG, since missing a crit wouldn't mean you are out all the lost damage as you have 3 other abilities that could get crits to reclaim some of it.
