For a lot of people the act of giving an item rather than just cash is what gives it sentimental value. Also not everyone is comfortable with sharing bank details with people in the game (even if they know them for a while).
For a lot of people the act of giving an item rather than just cash is what gives it sentimental value. Also not everyone is comfortable with sharing bank details with people in the game (even if they know them for a while).
I highly doubt it's an attack on the RP scene because they'd just resort to banning people again like before. This is just their solution to the problem rather than forcing people to take a selfie with their ID or submit a photo of their credit card. I'd rather this than have to jump through hoops and wait on verification on their end to buy something at all.
Is it a solution that's going to make it harder for people to hold giveaways? Yeah, those might go out the door outside of gil related ones. But you can still send money to your friends to buy it themselves. Hell, that's a way to circumvent the entire thing so giveaways can still even go on.
I don't really see a difference in excitement between being given a code and being given $20 and being told I can buy the special thing I've been wanting.
An obvious L decision on a business standpoint for SE even but allow me to play devil's advocate and be happy that if this means this lessens the appeal of cashshop items then I'm all for it. We all know the evils behind cashshops in an MMO space and if they're this willing to somehow lose business over it I mean hey that's a win in my book
Well that kind of sucks, def feels like it's punishing the players who were gifting online store items.
So now I won't be able to gift my future hubby a mount, minion or emote. :c
Literally ALL my mogstation minions, mounts and emotes are gifts from friends and family and ALL the mogstation minions, mounts and emotes I've purchased have been gifts for others.
Absolute nonsense change. How are other games managing gifting systems fine, but a giant company like SE just punishes their players instead. What's going on with SE lately?
Hopefully the item restriction is temporary and they're working on a way to verify whether the recipient already has the one time use items. They have to know how much potential revenue they're going to be losing with the holidays approaching fast. The losses they ended up taking from that scam going around earlier this year must have been significant for them to be willing to lose the future sales.
I find it strange that they added costume sets to the list of gifted items. While costume sets aren't technically single use, there's also no point in having more than one of the same costume.
While it's nice they added this to the broader statement about RMT activity
it's a shame they don't seem interested in taking meaningful action against those players that are engaging in the RMT transactions. As long as there's no penalty to the player for purchasing from RMT, there will be players that make certain RMT stays in business.Quote:
We strongly encourage players to refrain from engaging with these groups, as there would be no reason for RMT vendors to exist if players do not use their services.
That's not true. There's PLENTY of venues who auction off mogstation items by having people pay a certain amount of gold to be included in the lottery pool for said item. "1 mil gil to join raffle for cruise chaser mount" for example. They even did it with the omega statue emote. It's a form of money laundering and low-key rmt.
This is a pretty ridiculous change.
Even more ridiculous is that Mog Station purchases are still not account-wide. C'mon, SE.
I've heard nothing of these supposed widespread scams. While I'm not saying they don't exist, I'm guessing this is just an excuse to crackdown on people giving away shop items for free.
Congratulations, Squeenix. I didn't you could make your cash shop suck more, but you proved me wrong.