I do like the rampart Idea. Anytime you can squeez in a full party rampart is awsome sauce, but As you said, I am going to simply dodge all of CC's attacks, might as well go with WAR, and bring in DPS as at that point you no longer need a tank, more like a DD that can absorbe a good amount of damage. But as I have stated b4, The Risks out weigh the rewards, you can still attain a speed run with the saftey of a high def Tank and at the same time run none of the risks involved with avoiding attacks. But if you are soo confident in your ability to not get hit, then more power to you brother. I personally still perfer to know that my party's main tank will not die and wipe the party in the process. That, imo , is the tanks 1st and most important responsability. Keeping hate is a givin, you obviously need to keep hate inorder to tank, but I dont have any issues with enmity control. Soo long as everyone is spaming their hate dump abilities , should be good to go.
