I do want Paladin and Warrior to get bumped up but i fear especially for Paladin a lost off job fantasy and unique play style in pursuit of conforming to burst meta
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I do want Paladin and Warrior to get bumped up but i fear especially for Paladin a lost off job fantasy and unique play style in pursuit of conforming to burst meta
Of all the criticisms I have towards tanking and the job design in general, this isn't one of them. Aggro management was never engaging for tanks. You pulled with stance and swapped without three GCDs afterward; never to turn it on again. My only amusement was the sheer number of Samurai, Monks and Black Mage who became my "Rampart" button because they refused to learn what Diversion did. All in all though, aggro was not something tanks did much of in Stormblood.
While it was basically a non-existent mechanic for tanks (...well, for warrior and dark knight, for paladin is was pure misery) it served a different important purpose.
As you said there was a huge amount of dps players who didn't know they had Diversion and enmity taught them that they have buttons besides "hurr durr big number" that they need to press lol.
The fishers seem to be pretty content.