I said what I said. If you read it word for word instead of trying to interpret it, you wouldn't be asking me these ridiculous questions.
No. I'm not.
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I wouldn't even bother lol, they have consistently defended SE's ridiculous actions, no matter how inefficient/lazy/terrible/ect it is because they like it, so obviously everything's fine and nothing's wrong. Or the good old "you try developing it yourself then!".
That would be a nice thing, and yeah they should be able to swap the ones outside of the designed role. I was also hoping for them to have swapped around the designs on the reused alliance set. I love that aiming top and I'd love to be able to use it on other roles too.
People want a lot of things, but if the budget is really as limited as it is (for one, it should be expanded), then maybe they should manage it a bit better. The limited races, I am convinced, have become a great hindrance to the game. Like, sorry to hrothgar players, and I like viera myself, but they weren't done right and the overall quality is suffering as a result. No, limited races aren't the singular cause, of course not, but if they didn't have to fit everything to hrothgar and viera, maybe they could have focused on giving us more things across the board. Including more hairs and customization for everyone.
Assets being repurposed or recolored is a staple of any game development, heck Final Fantasy since the first one re-used assets and just recolored them. There was always like 6 of a monster type that just had a hue change, so this doesn't exactly bother me. Also most mobs aren't alive enough for me to care how they look mainly. But armour makes sense that they shouldn't of cut corners as much as they did.
Sure buddy, I'd love to see what "feasible" solutions you came up with in this thread. Unless I missed something, I mostly just saw "there's nothing wrong with the way they're doing things."
Which, all the power to you if you think that way. But to dismiss it as simple complaints is just straight insufferable.
Games have reskinned things since back in the 8 bit NES days.
Nowadays though it's almost a necessity due to the amount of work needed to create something from scratch with the amount of detail seen in games now. Even with reusing assets from previous game titles we still see development times of 4-5 years for a AAA game title to be made.