I misread and was talking about synths, not how fast you can press enter.
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Personally, I think you're right. In the end, I really don't feel this is going to do much because I can't imagine how SE could design this system to where a bot programmer could not replicate the input functions of an active player. In my mind, the bots will just adapt and we'll be left getting annoyed after a while of doing virtual squats.
Oh well. As long as it isn't super intrusive, I'll get used to it. I'm sure if it doesn't work out as most of the stuff they tried to do to route TOS breakers that they will yank it.
EDIT: Oh, and when I think interruption to synthing, I just immediately think of standing up so I keep equating that with it when I post. I'm not claiming this is how it will be as obviously I have no idea.
Yep this reminds me of DRM.
The pirates just strip DRM out and copy games/movies without restriction.
Law-abiding consumers are the ones that suffer from DRM and its restrictions.
Same thing here: botters are gonna bot. Easy to write scripts to overcome any simple extra step to get crafting again.
Instead its just the legitimate players that have one-two more annoying steps than they had before. Good job SE.
there are three types.
#1 are memory bots like a parser that read memory and turn it into info as it happens, writes use this to tell when the orb is unstable and when there is actions to do by name. The bot of this type would look like a person crafting and hitting their actions in the order they want.
This type has to be remapped every patch, no matter how small.
The second is a scrypt that will follow the same thing over and over in a loop. The writer sets up "if this, then do that, if not then do this" type of script. Using pixels on the active window to tell if the person is picking the ingredient or crafting, where it will only do the last action on the list where there is one.
This one only has to change when the game color or pixels change.
The last is also a script, but without any pixel finding, where it just hits enter over and over in that loop.
This one would stop working if the enter loop was not always in that order. Like before with the default being on requested...
SE made the change, SE fawked it up for noob scripters and turbos to take a quick easy lvl or 2
So you don't think it's a good trade-off to remove the afk "turbo crafters" (I'm not talking about bots here) if in return, all the legitimate players have to do is enter crafting mode again every hour or so? You don't mind that everyone and their mother has several crafts capped and that your goldsmith 50 is basically worthless?
I guess the real question is how many people guilty of cheating the system are turbo controller users and how many are bot users that will simply just get a new bot that accounts for the change. If the turbo users are the majority, sure that's great. But if not, it would seem to be a pretty annoying "feature" for so little benefit that in our eyes will look like nothing has changed at all.
EDIT: But yes, you are right. I'm tired of crafting being worthless. At least they are trying to do something to help the situation.
Is this cheating if you are not doing it by hand?
http://i.imgur.com/fpu82.gif
Maybe we live in a video game and inventions are just users using BOTs on us?