My point is, you’re basing your perspective on Savage content based off of the two easiest fights in the tier.
I’m not sure what you’re looking for now, to be honest. Your OP complained about the lack of difficulty, then the post I responded to seemed like you were complaining about the lack of job-specific mechanics (since you said something about how there was nothing different from playing a tank than playing a healer in V1S), but now you’re complaining about not wanting mechanics at all? Some clarification would be much appreciated.
“Mechanic dances” are what make a fight more interesting as opposed to a fight with no mechanics at all. If I wanted to fight a Striking Dummy, I would fight a Striking Dummy.
