Oh that, I wish both are unisex :)
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Was really looking forward to getting that barding since I wasn't playing around this time last year. I imagine the chances are pretty slim that we'll be able to "earn" the barding since they just put it up in the store for 7 dollars...
What does the date have to do with the fact that they (could) put the old items in the cash shop before even posting info about the current event? They could have done that first and take care of the cash shop after. Or do both at the same time, maybe. Look at how Moonfire Faire was handled. Even if it was less than a week before its start, info about it was posted on the 5th, and a few of last year's items made it to the cash shop on the 6th (or that's when the post was made at least); with the majority of the items landing there on September 8, one day after both the Faire and Rising actually concluded. Now it's cash shop, not only days, but weeks before the event (or probably event info, even). Quite a significant shift, either way.
Ah... 1.0 graphics... all the details... the texture quality... O.O
/sob
/sniffle
This is miss informed. Content developed for the cash shop is developed with the assumption that it will provide a return on investment. The cost of resources spent on the content are factored into its projected profits. Simply put, cash shop items generally would never have been developed in the first place without the cash shop as SE wouldn't have been spending the resources on them.
Its also worth noting that this factors into the available resources the game has to develop new content, both in the cash shop and not. The EU servers were partially funded from cash shop profits. All those things people keep wanting from SE that require resources need to be funded from somewhere. The cash shop opens a revenue source that doesn't require changes to subscription costs.
Now there is an argument to saying event items shouldn't be included. That's fine. That ties into a somewhat different issue about how such items should be available and wether there should be exclusive events at all. After all offering old stuff at new events won't really do much for veteran players who already have the items and they generally are the ones most short on things to do. Additionally there are many players who like having some exclusiveness to the items they have. They can argue that they did pay for those items by being subbed when the event was on. It was their sub fees that payed for the development of those items.
I'm not arguing one way or the other about the event items as it makes little difference to me. I'm merely pointing out an alternate argument. Likewise, I wouldn't argue that cash shops are always ok and I do understand concerns about the event items being in the cash shops. However I would say that Cash Shops aren't by their nature in a P2P game a bad thing as long as they are handled correctly and that the reason that event items were added was because people asked for a way to get them even if it meant them being in the Cash Shop. There were posts on this very forum to that effect.