Now you are just trolling.
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Do healers actually deal more damage than tanks though? I've never seen the two compared. Most actual fights it's a given because healing is required all the time but how do they go in raw numbers?
Most of the "viable Healer damage" comes mostly from multitarget Holy abuse. 600* potency to all targets over 3 gcds with 3 casts of Holy while in Cleric Stance is a fair chunk of damage when there are more than 3 targets.
*Holy now has diminishing effect on each target beyond the first with each further target taking 10% less damage to a maximum of 50% less damage than the first for targets 6+.
Ok then, lets just say thats true. Even if you get to dps a little more and im stuck in shield oath our groups DPS is still gonna be lower than if im in sword oath and you have to throw a couple more heals at me. This is all very circumstantial as to the fight we are trying to apply these arguments too, but 90% of the time on a single target boss mob with small amounts of adds a group with a geared tank that is doing higher dps will outshine a group that has a tank sitting in vit gear the entire time.
It's not like your completely incapable of throwing some nukes out if im not in full vit gear. There are way too many tools for mitigation at a tanks disposal for that to be true.
If your having trouble then the tanks your a dealing with are undergeared or simply not using their cooldowns efficiently.