Would have liked to see them add some kind of loot to steps, rather than nerf it. But we'll see just how much it was nerfed by...
was hoping to try that "tank the adds at the entrance" technique before any nerfs.
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Would have liked to see them add some kind of loot to steps, rather than nerf it. But we'll see just how much it was nerfed by...
was hoping to try that "tank the adds at the entrance" technique before any nerfs.
If you're in a vertical progression MMO and expecting content to not get nerfed as time passes, I'm not quite sure what to tell you. I'm honestly sort of surprised that people are surprised about SoF getting nerfed. I know I've landed in it several times for trial roulette and ended up leaving because it was an unmitigated disaster. When one or two people not doing their jobs can basically hold 6-7 other players hostage for 15-20 minutes per attempt, something really does need to be changed. I honestly think that a way to reset the trial would've been a better idea (for those times you know you're gonna fail), but eh this might be workable; I'll jump into a few tomorrow and see.
I'm really sad they didn't remove the Poetics cap.
So much for upgrading my side classes with anything decent.
if that's the case they can keep it. I didn't like coil before the echo, I still don't like it after the echo. I don't like memory game raids pretending to be endgame. till they stop the memory game garbage and start giving us more dynamic fights as far as I'm concerned we don't have real endgame.
I did that once. Works pretty well, but didn't feel like it worked better than other methods (took 3 goes to clear using it with half the group new, so, average). Basically just need the entrance healer to be good and the tanks to be well geared for vit. Con is it takes off tank off cannons so you lose a DPS to cannons, and the ishgardian reinforcements run back to the adds and die instead of helping DPS Vishap (which they will do if you kill the mini-bosses before they kill all the reinforcements. Seemed to add a lot of damage the one time I got them to stay alive, mostly). Pro is that cannons and DPS have nothing to worry about except shooting/stabbing/whatevering Vishap. With a decrease in Vishap's HP and increase in cannon damage, the DPS losses shouldn't really matter so it might become the strongest meta now?
They've already said they ain't gonna. I, personally, wonder if Poetics (and soldiery) will even disappear after Heavensward. New players leveling through from scratch might still like tomes to get them to i90 to do the story line faster/more reliably, and people who don't buy Heavensward immediately might like for them to remain as part of end game.
they said they plan to adjust the tower raids after Heavensward release sometime. honestly I'm a little scared to see what they might do to the tower raids cause steps didnt need the nerf it got. it needed a way to reset on full wipe like you all mention.