Because if a class appears to use both TP and MP in the future, they would have to find another solution again.
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Personally, I'm only interested in roughly how much TP my party members have more than exactly how much TP they have. Unless maximum TP amount changes, then a full bar is always 1000. And half a bar would be around 500. If nearly empty, I know they are very low on TP and probably need some more (Paeon or Goad would be very useful here, is what I'd be thinking). So even just having a bar without numbers would be sufficient for most players, I think.
And really, that's the same for MP. I don't care that they have 2493MP, that's quite irrelevant in itself. What is more important is that 2493MP is 50% of their total MP, meaning they can probably be given a Ballad here if I know that MP needs to be kept high (in case of emergency raises or whatever).
That's the kind of option I'd prefer to have. 2 bars for MP and TP, numbers not necessary.
we cant have TP showing ....but we are forced to hide hotbars numbers ~~...and cant hide quests
I can understand to a degree. However, why can't the options be there for PS3/PS4 users and the limitation be forced. Making the user pick and choose what needs to be displayed.
"You have reached the maximum allowable UI items to be displayed."
PS3 BRD: "Guess I need to drop gil from the UI so I can display MP/TP, as that is more important right now."
It better not be a limitation for the PC at all, period.
I'd rather the colored text for TP then the bar, both for myself and the party memebers.
Chocobo out while Queued should have been fixed a long time ago.
Enemy list SIGNS YES PLEASE!!! why wasn't this default at launch ><
Quest List stuff would be nice, but can live without to get other QOL stuff.
Ping/flag easily for maps, also should have been default at launch.
As to
I'd like it even to have something more obvious for some minor things, like bloodletter procs (which as only a CD reset doesn't need an aura, but I've missed its proc lots of times on my lala)
Also it doesn't need to be this flashy; maybe settings to town it down (or off for those who dont want it) but a toned down could just be a partially transparent Icon floating to the sides of your character, the size of the default icons)
I would like the list of quests separated from the DF queue and FATE sync button. Like others have said, I don't need that list of quests on my screen but do want the DF and FATE info available.
As to the TP/MP thing, bars alone are fine. I don't need the number to see when someone is getting low.
I'd just like to hop on board and say that just a bar is fine for both MP and TP. The numbers are redundant.
And to add to the list of things you can stop showing to eke out a little more memory:
-The lettering for every mob you've aggro'ed. Nobody uses these.
-The weather widget during combat.
-The aggro numbering in the party list (A through X). The aggro bars are enough.
-Giant gold text for every tiny thing that happens.
-Those teal-backed scrolling text lines for partial quest completion etc.
-Floating text red error messages WHEN WE'VE GOT ERROR MESSAGES TURNED OFF.