I'm sorry but you do. :( As you can see with the majority of the responses in this thread. When we try to offer help... you choose to ignore it.
All of the threads you started over at the Core were the same way. Maybe you just don't see it?
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you can't base my reputation on here based on what i said at the core. Theres a reason i was biased at the core and it was because it was full of white knights claiming the game is perfect and had no flaws. Look at my thread history on here, a lot of them are constructive.
I'm afraid you must have missed something these past few months. Leves and behests aren't the main way of leveling now. They're casual things for those short on time. The new dungeons are the new leveling/partying content.
Yoshida-san had said when dungeons were first announced that they'd pretty much be taking over what leves used to be.
They are a place to rank/level up, but made to be challenging rather than droning on with the exact same monster for 5 hours. The boss at the end is a nice final touch, along with the items we can win along the way. It even comes with lore!
As far as MMOs go this is the most exciting leveling content I've seen yet.
It's unfortunate that you seem to have so much trouble with the game. I made a Toto-Rak sp party the other day and it was great. We went through twice before we got tired and had to go to bed (it was late). Next time I'd like to go for a few more hours and get some more ranks out of it. :3
Partying is existent. Just some of it is in our new dungeons now.
On Besaid I see regular shouts for outside-dungeon and in-dungeon parties. If you can't find one, try making your own. Works for me.
I liked the TS post but do not agree that raids have hurt the game. The other points made in the initial topic I completely agree with.
/sea AREA INVITE_FLAG LEVEL_SPAN JOB
Please. Add. This. Now.
Two wrongs don't make a fair and balanced thread, your opinion just doesn't stack up, and you make up for it with lies.
Raids haven't killed off leves, leves were supposed to be taking a back seat. And I'm sure behests were destined for that too once the empire starts coming over.
being biased isnt wrong. nothing i posted was trolling except the 2 april fools jokes (and it was april 1st so give me a break).
I posted:
the economy would fail
there would be a move to raids and rare/ex gear
as such crafting + gathering would be diminished
At the time crafting and gathering were supposed to still be main jobs. my predictions came true, they are now side jobs, and we now have most of our "best" gear as rare/ex.
Almost everything i negatively posted about has come true or is still true... So i think most of my "criticism" threads were justified.
Does that mean the game is bad? no. It just means its significantly strayed from its original intentions. I would now argue FFXIV has -nothing- overly unique to it other than pretty graphics. That -IS- a problem, since this year it will have to compete with tera, Diablo III, and starwars. So far tera and starwars -BETAS- seem to have gotten significantly better reviews than this game would manage to pull off.. Thats a bit scary.
Tera was postponed to 2012
http://pc.ign.com/articles/118/1185943p1.html
Hey, Can you stay on topic there is no reason to turn this thread into a fight. Azurymber is entitled to their opinion on the forums. as is everyone, reguardless of past posts this thread was asking for personal opinions with supporting information on the opinion. as such nothing is unreasonable so dont fight. stick to topic. after reading some of these posts it seems like the new dungeons make it easier to level. so the leve's are being neglected on some servers more then others, probly based on population. However this thread aslo makes it apparent that the people are still playing and lvling charactes both in and out of dungeons. I guess it is a matter or preference rather then is it hurting the game
sorry i meant within the next year with 1.18 being the "relaunch" base of the game. star wars prob will either be out at christmas or in 2012 as well. teras march 2012 probably.
so this game basically has 6-12 months to define itself -again-. I'm really hoping it manages to. raids seem promising.