Originally Posted by
Tupsi
This, too is my point. A lot of devs simply stick with "what works" and not really try to go above and beyond even though they have the potential, yet SE shown, even with limitations, they would at least try to. For example with XI, Monstrosity, Nyzul (Assault system), Fracture, Moblin Maze and such can be deemed "basic" systems on paper, yet no other MMO has really attempted to do some of what they did, yet despite "console limitations", they at least tried and succeeded but it had its own set of problems (e.g too great of an RNG on good rewards.)