You have culinarian at 50. But do you also craft food regularly? Or do you use the other crafters more because they don't need so many items?
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Since my home is in gridania I've found that if I stick to only keeping the random limsa things I may need for crafting I can quickly go harvest everything else that I only need a few of. Been slowly weeding out the really dumb crafting things that are easy to get ahold of.
End-game food (the level 4X ones and their 2 star equivalents) use exactly 63 unique ingredients. I'll be more than happy to post an exhaustive list if anyone asks. Unless you have every unique vanity set from dungeons/CT, you should have space for that or you have too much junk you can toss, so stop using CUL as an excuse.
With that said, I'm foreseeing use for a third retainer if SE releases new vanity sets to complement the vanity system.
really?
I don't see why we need more for any reason. There's already a harsh cap to gil you can transfer between servers sowhy even make more than 1.5 mil at this point unless you're trying to save up for FChousing.
More than economic uselessness I'm wondering who wants to do all that accounting at once?! I mean is that good gameplay?
I'm certainly glad we're out of 6 timed slots seen in XI but I don't see how more slots can help the economy.
Currently there's a massive over supply tesulting in all items being next to worthless. Now you're giving the players a tool to massively boost their capability to sel even larger amount of items.
Nice, a retainer to throw all my primal weapons on
Where are you getting the new retainer info from? Didn't see anything in the patch notes.
It isn't in the patch notes anywhere. /ignore