Originally Posted by
Mack
I don't think this idea would work for the simple case that this game requires you (or will require you), especially in party play, to be on top of your game and acting quickly. FFXI had menus, nobody used them at all, everyone and EVERYONE resorted to macros. This is a great idea from a nostalgic standpoint, I agree, but from a practical standpoint no way this is good. I find the ability bar more convenient as it kind of alleviates the use of macros and its straight to the point.
In FFXII for example, which used the menu approach, it had everything buried inside different categories so half the time you would completely stick to something convenient...however in FFXII you had the convenince of playing solo and you had robots alongside you who did thier job pretty well because they were quick and efficient (if you gambit'ed them properly).