A green mage would be super cool actually. It would be some uniqueness to FFXIV; something different from XI. Perhaps we should be looking to FFTA for more job ideas...
Printable View
http://images3.wikia.nocookie.net/__...2_Job_List.png
Some ideas. :)
I agree on drawing on more FF titles for ideas for jobs, but the implementation of the classic jobs is also important.
Question to everyone here: how do you think the quests for these jobs pan out? I personally want something a little more involved with the actual job itself rather than a tale about some guy or girl who happens to be of that job. or maybe a happy medium where some of the job quests involve one, while other jobs involve alternative story styles.
Also, I vote for necromancer.
Not sure, but I would love for them to be involved! Fights, or some kinda puzzle... I just don't want them to be:
Go run to person 'A' in Ul'dah
Ok go run to person 'B' in Grid
Ok go back to Ul'dah and person 'A'
Congrats you've open up job: Time Waster!
XD
Anyway I remember in 11 some were fun to open, some took a lot of time (what was it Paladin that had like 3 different mission that you had to do) but were fun, and some were so easy.... (Ranger where you just had to go watch a tiger die? yeah remember that one??) but I liked how all of them did tie the point of the job into it some how.
I actually enjoyed the stories for opening up jobs in 11 so as long as they take from that and improve it I'll be happy. :)