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i have played wow for so many years and i didnt had issue with dodging and what not, but in this game its really horrible, you need to memorize the rotations for Titan Hm so you could be able avoid the plumes ahead of time, really hating the net coding of this game.
The thing I've noticed with Weight of the Land is that if I tried to do Titan during peak hours (7pm - 1am EST) I would have sporadic issues with getting out of it. There'd be times where I'd be certain I was about to get hit and then wouldn't, and others where I'd be actively moving when the AOE spawned and would be well out of it, but I'd get hit anyway. I would watch other people's movements and I'd see them inside WOTL or Landslide when it went off and nothing would happen. Off peak hours the issues evaporated and the only troubles I'd have performing mechanics were due to fatigue-derp.
I flatter myself that I'm usually pretty good at differentiating between situations where I made a bad choice and situations where I had no alternatives or indications of what choice to make. Titan HM was frustrating in ways that perhaps no boss in any game I've played has ever been because there was such a disconnect between when I thought I was failing and when the game thought I was failing. And people offering "just move predictively" as a solution, I notice, are almost universally non-caster classes. I am glad that works for you; it is not tenable for everyone.
For anyone wanting to take this issue to their social media, FFXIV keeps reposting the same "Buy what IGN calls a great MMORPG!" stuff on their Facebook as a highlight. I've made the following comment:
"Jesse David Great game. AWFUL NET CODE. Don't expect anything sort of snappy game play from this MMO. Dodging AOE and using instant cast abilities in this game are years behind the other MMOs on the market." · September 19 at 8:06am
So far it only has 4 likes, but I think if we can get it to the most upvoted commented on their facebook page they might get a little worried and become a little bit more communicative.
Here's the link to advertisement I'm talking about:
https://www.facebook.com/photo.php?f..._t=photo_reply
Retainer outfit with an outstanding 13 replies got SE to respond
Vanity slots had about 300 replies and SE responded.
this thread? over 700 replies, naahhhh they're good. But dem outfits!!!!!
I honestly only have issues with Landslide in terms of latency. I know it can be easier to dodge, but when Titan snaps his position from facing one direction to another without any animations, one must wonder how good the latency is. Then he pops a Landslide on me, so I move what appears to be just out of the way in time when I end up flying off the side moments later. Could I maybe have dodged quicker? Maybe, but at the same time when I fly across the platform I'm not in the line of the attack.
What's worse than the latency is trying to explain it to other players. A lot just see it as an excuse, which if it were Garuda or Ifrit I'd be inclined to think so too, and it's difficult to maintain a group when everyone thinks it's pointless to try even when we almost got to Phase 5 the first time and things just had complications the second/third time(s). And no offense to you Veterans who are trying to help your friends out with this fight, but you guys are probably the worst out of the bunch when it comes to being abrasive. You beat Titan HM, congrats, but that doesn't mean you have to be rude to anyone having problems beyond their control at times.
@Trunks: I notice this too, especially with Landslide (I'm on EST as well), so it might be that peak hours cause the most latency. Sorry if that's obvious to more network-savvy individuals, but for me it's beginning to make a lot more sense. I was playing later the other night and noticed that even some of Ifrit's attacks were happening at strange times similar to that of WotL and Landslide.