Is the character movement animation in ARR going to lack inertia, leaning, transition between running and stopping, as shown in the pre-alpha videos?
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Is the character movement animation in ARR going to lack inertia, leaning, transition between running and stopping, as shown in the pre-alpha videos?
Can we get tetra master as an in game playable game similar to how u can play peggle within wow.
Are you going to add multi ride mounts,like chocobo carriage
Can we go back to equiable Traits so that players can customise themselves more but please include a diverse range of useful and situational Traits for us to play around with and think outside the box?
Q#15 Will there be more "easter eggs"(secrets to be discovered) in 2.0:ARR and beyond?
Q#16 Explain if regional servers and "data-centers" share anything in common. Do they work differently, or are they the same thing?
Will Anima and Aethryte teleporting be the same or restricted and will there be layable two way teleporting (portals) or teleporting stones/scrolls/enchants?
Q#17 Will the loot system be reformed so we don't just read what treasure rewards there is but also see it and either pass or lot on it?
Will legendary weapons be a separate in game item from AF weapons or will AF weapon be involved with the legendary weapons?
Will there be cool animation effect bestowed on gear and weapons with certain rareity to them?