Originally Posted by
QooEr
if this is verbatim, i suggest making everything more explicit. im not trying to be pedantic but rather to avoid misunderstandings when translating
for instance, 2. healing capability is too strong. too strong, compared to what, or by what standards?
i would write 2. healing capability is too strong compared to incoming damage.
or 4. healers are too homogenized with no identity. this one is specially controversial. the healing kits are all different and you can count even aesthetics as identity. perhaps something like "healer gameplay, especially during downtime, is too similar between the jobs" would be better?
#7 is a bit unclear to me. synergy in their own kit, or with each other (or both?). id also avoid hyperbole (i cant say they have no depth or skill ceiling, but i can sure as hell say its too low)