You should really head over to Club Penguin or Habbo Hotel.
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I really hope SE has the foresight to recognize this as the standard "I died to normal content for the first time since last expac so this MUST be overtuned" talk that goes around. People lost their minds over Tower of Zot and were comparing MSQ Hydaelyn to EX difficulty, and we ended up with a mediocre alliance raid series and laughable patch dungeons as a result, the exact thing that DT was trying to distance itself from. This aversion to dying or wiping and inability to learn content without having a meltdown is really unfortunate. Not that I don't sympathize with someone struggling, but there's a huge difference between trying to learn the content, and writing it off as too hard and begging SE to nerf it.
Well I am sorry you feel this way, its probably best for you to skip this raid tier and never raid actually.
since you clearly came here with a set goal to ruin content for everyone who actually wants to have fun, you failing over and over again is not a difficulty problem, will it hurt you to take 15 minutes to actually "Try" to learn the mechanics? because I assure you, it will not be as hard as you make it sound if you actually think of learning the boss fight.
The main issue with endwalker was that content was too easy, because of players like you contently complaining back in the day, and now that they made them fun again, you have the audacity to change ur mind again? Make up ur mind PLEASE.
Failing or dying in a boss fight a couple of times does not mean it is hard or bad :D just try to learn it! not every boss fight have to be a one go clear like every single Normal dungeon/raid boss we had in Endwalker!
the content so far in Dawntrail is really good compared to what we had in Endwalker, fights are not harder, just more engaging.
I dont understand who are those ( PEOPLE ) ur talking about here.
you are clearly out here to ruin the experience for everyone who actually wants to have fun and be engaged a little with content.
you clearly still need more tips, regarding how to play.
cause if you find normal raids hard, then you honestly have an issue.
it is casual difficulty, you are just bad and needs more practice. if you refuse to learn the mechanics.
Blame yourself for that, not the content.
This is basically horrible. I get you're upset that it's not as easy as it has been but when you're dying yourself don't get annoyed when others also die.
In my opinion if you're level 90+ in any game the content should be a bit more challenging. EW was hyper boring in casual content. Maybe they could find a mid way point in difficulty between EW and DT but they did say they were trying to make it more challenging in the run up to release.
In the coming weeks or months you will probably find it easier, because you'll get used to it.
this person is 100% wrong, like WHERE do you come from saying all this nonsense, after all what the game went through in Endwalker specially and how boring it was... they spice things up by like 10% and make content a bit more fun it suddenly becomes Unplayable ? Please uninstall and never come back :S if this is how narrow ur mindset is.
they clearly do not know how to play their job and dont bother learning the mechanics either.
yep, for full casual players, the dungeon bosses, extreme trials & normal raids are too difficult (for us HC & semi-HC its ofc not too difficult)
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the fights should be fun & engaging and not necessarily just "harder".., yes, you can make fun & engaging battles & content in mmos, without making them just harder.. (Yoshi might need a fresh perspective & hire some fresh talent for such content, but definitely keep the talent he already has for HC / semi-HC designers)
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the bojza battles were more fun / engaging than difficult, those should maybe be indicators, on how too keep fights fun, not harder
they are fun, and not harder. so please stop.