Originally Posted by
LineageRazor
The analogy to bugs is a good one, but even with those in mind, the major tasks the Ancients desired of Zodiark (stop the destruction of the world, revitalize the world, restore those sacrificed) were likely capabilities the Ancients intended to include. They built Zodiark to those specifications. Bugs would show up in more minor ways; for example, I'm willing to acknowledge that Tempering could have been a glitch caused by a panicky Convocationeer hoping Zo would have some way to control the folks who kept crapping out horrific demons by accident, even if I consider it to be at least as likely to have been a calculated and intentional feature. But for the big stuff, yeah, the Ancients knew what Zodiark could do. There was no guesswork involved.