For the most part i enjoy the death penalty. Generally, getting sent back to the aetheryte and the added weakness time is enough to keep you from getting back in the fight. I dont want to have to constantly worry about whether or not im going to delevel or have some extensively long weakness time.
If they add anything more to strengthen the death penalty, i actually like the idea of taking anima from us. Also, the fact that we can acrue SP while knocked out is stuipd. They should probably go as far as to remove potential skill gain while weakened as well. Maybe add an increased gear degradation when KO'd?
