so yeah whole thing was pointless and we got triple ping 10/10 (100ms unplayable)
https://i.gyazo.com/fc87e1e8472dffbb...53fef41db8.png
http://forum.square-enix.com/ffxiv/t...me-too-slow%29
This change did nothing but make it harder to ogcd rotations for people. All this lag still exists and I quote another friend:
if you live on east coast
it's significantly worse
like it's next to impossible for me to double weave for my SMN opener
(When someone can't double weave because of 100 ms it is unplayable from an fully optimization point of view.)
Quote:
Originally Posted by
Naoki_Yoshida
Changes to Ping* Times[INDENT]In preparation for the move, we have conducted countless preliminary simulations and on-site verifications regarding ping times. However, due to the physical distance between the old and new data centers, players accessing the NA servers will most likely experience a change in their current ping times. While those who play FINAL FANTASY XIV closer to the new data center will see their ping time fall, those who are now further away from the servers may see those times increase.
FINAL FANTASY XIV was designed to be played in an environment featuring ping times of 200 – 220 milliseconds or less. Even if players experience an increase in ping times due to the data center relocation, as long as their times remain below 200 ms, then they may rest easy, for there should be no discernable difference in gameplay.
This is simply false, you cannot fully optimize DPS rotations on 100 ping. Furthermore, I am still getting the heal someone with Lustrate but they die lag, and use an atherflow stack. The delay from being able to use ogcd from a ocd is too high on 100 ms.
Quotes of others:
"15ms wont change the fact that Hallowed Ground takes 2 secs to activate or that murdas will still give you rabbits XD"
"But at 90 ping, the game is literally unplayable, how am I supposed to double weave my Ogcds!?"
"Benediction is simply too slow, I was hoping they would fix the on purpose delays so people can transition to the changes easier. With upgraded servers, there should be no reason why hitting bane is so delayed now and it still does not transfer bio even with the newfound lag at 100 ms"
"I shouldn't have to wait to use sidewinder after my dots"
"100 ms alone might work for most games, but it does not work for this one when you have delays to try to attempt to appear to be playable at 200 ms. Maybe it is playable at 200 ms but it is done with sub par performance."
"Why am I hitting abilities that never trigger just because I hit something else? There is too much delay. I play other games with higher delays just fine, I played ffxi in japan just fine."
"If these are better servers how come I have large queues upon log in?"
"100 ms is too high for those that want to fully optimize. It also makes PvP unplayable, I am sure people will be able melee lb me now with out even being in visual range. 100 ms would be fine if the game was properly coded"
"If you are going to change locations like this and have a large impact on a large amount of people, free transfers should be offered. This is not fair from a business standpoint. Some people are considering pulling the preoder for SB and cancel sub to to this change was not handled with care"
I hope you have big changes for SB to allow DPS to get the most out of DPS rotations out of high ping because the current state is not possible and you lowered the amount of people able to do so.
In short the game is simply worse with the move for more people then it helped.