Can we purchase Ventures with gil?
Can we purchase Ventures with gil?
Can we see a list of all of the zones that will be released for 3.0's launch? Will the dungeons at launch, or during Heavensward's patches, include hard modes of earlier dungeons such as Snowcloak?
The Rogue class is currently the only class in the game that does not "export" cross-class skills to jobs (other than Ninja). Why is this, and could we possibly see Perfect Dodge and/or Goad offered to other jobs?
Will Arcanist and/or Summoner and/or Scholar be reworked to provide more uniqueness between class and job? For example, Summoner damage-over-time could change based on which pet they have, or apply unique effects based on which Egi they have summoned.
Will we FINALLY be able to earn a promotion past Second Lieutenant (and equivalent) in our Grand Companies now?!
The benefits of Sanction with Grand Company gear seems to be a bit lackluster (the stat gains from Sanction are arguably trivial). Are there any plans to improve Grand Company itemization to encourage Sanction, or to change Sanction altogether so that it has appeal to players? (Example ideas: improving drop rates of quest items, increasing FC credits gained, and so on.)
Has the team considered implementing specialized linkshells that enable cross-server communication between players within it?
Summoner
Will Summoner become its own tree while Scholar continues to branch from the Arcanist
Will the Summoner get Leviathan, Ramuh and Shiva Egi
Will we be seeing more abilities like Sprint, which are general-purpose that consume TP and/or MP?
Please tell us how you will better incorporate RNG into the game come 3.0 and beyond. ie: increasing the drop rate for every failed attempt.
Because at the moment it is atrocious, specially the zodiac dungeon item grind. Do you think its fun doing a dungeon over 70 times and not getting your item?
Surely you've read the complaint threads in the Quests section of the forum.
Will you consider a better Raiding and Loot System that allows Free Companies / LS groups to do Alexander (and any End Game Raid) each week if there are more than 8 players? The current penalty for No Treasure Chests is too punitive.
It doesn't allow groups of players beyond 8 to play regularly together.
Will you consider more Unique Stats on Items in 3.0, with more Horizontal Progression, to reduce the speed of Item Level Inflation? Stuff like "Enhances Rampart" etc.
This question is more of a quality of life thing, but sometimes when I'm mining unspoiled nodes I forget to put up stealth and when I instinctively go to do so the node disappears before I even hit it. Will there be plans it so the node doesn't disappear until you actually uncover the item (spoiling it)? Please and thanks :cool:
With the coming release of Airship "ventures" and increases in FC sizes due to an increase in players, are there any plans to increase the Company Chest Storage with an additional tab or two?
Client/server communication question
There is a client/server technology used in many MMOs where the server keeps track of the state of the Client, and uses that state if the Client's and Server's states disagree with eachother.
Would it be possible to implement something similar in FFXIV to deal with the hit-delay many Western players are experiencing?
With the ARR Primals having a set of elemental horses, will the Primals we fight across the 3.X series have their own set of themed flying mounts? (eg elemental falcons or something)
When Addons are available to be made and used with FFXIV, will we be able to substitute music (like Battle musics)?
Will the voice acting and animation be improved?
The voice acting in many cases is too stiff, although the new voice actors in 2.3 onwards have been fairly good. Minfillia in particular is horribly voiced - I cannot take her seriously as the Scion's leader.
And worse, our characters stand there like useless lumps half the time. It would be nice to have more action, like the cutscene at the end of the Praetorium.
Also, can we have more choice options in the game? It's nice to be able to pick what our character says, even if it has no bearing on what happens.
I am worried that, with the current system, Scholars and Astrologins will have to fight for raid positions. As it currently stands, White Mage is mandatory in every raid group because of the enhanced Protect and Stoneskin (and Stoneskin II is very nice!). I have seen parties complain about double Scholar (even though 1 Eos and 1 Selene work very well together) simply because their buffs were lacking/slower. I would like to see parties willing to do end-game content with SCH/AST or WHM/SCH or AST/WHM, this would allow more flexibility and strategies, especially for pugs and statics wanting to try something new.
So my question, put simply is: to allow maximum party composition opportunities between the three healers, at level 60 will Astrologin and/or Scholar be able to use Stoneskin and Protect at the same strength as a White Mage?
Can you send Australia and New Zealand the Collectors editions. its not fair they are the only ones being left out when Europe, America and Japan are entitled to it and we are not. there is a huge community of Final Fantasy fans who are really disappointed at the news this will not be coming to them.
My Question is this: How will you make it up to those who can not buy the Collectors Edition?
How long do you expect a casual player with 10-15 hrs gameplay time per week to reach his/her lvl 60? is the exp required to level up significantly increased for lvl 50-60?
Would it be possible to add a record mode for players to record their fights against bosses so we could later on view, zoom in/out, pause and focus on different area as we wish? it would be great for the community to create our own videos to share online and help to promote the game.
The moment, when players fight bosses that is a challenge, we focus on the fight instead of enjoy viewing the fight, and when we are fighting big bosses like ultima, all the melee range players see is the leg
Could you create fights in the future that the arena isn't just a round circle/square, maybe consider to have more interactive arena, multi players, moving to different part of the arena during a fight?
Please add more /changepose, maybe keep the pose change effect during battle as well where it sets back to default pose the moment during fights, also could we change the way we run&sprint with/without weapon out, the sprint and run looks really silly to say the least.
Could we ever see the use of mannequins and/or weapon racks as housing items to show off gear?
In Heavansward, will we get harder versions of the ARR Primals, such as a Savage Mode or something similar? And will we ever see Primal-based armour similar to Odin's from the other primals, even just as a glamour option?
Will we ever get more Body options in the character creator? Such as, bigger hips, broader shoulders etc.
How would the Legacy mark work with us players switching to Au'Ra? Would we still have the legacy mark?
Give us specifics about new abilities for old jobs, please.
Create RNG Attempt Caps for People with Bad Luck
When a player gets an item on their first attempt and another takes three weeks for the same item, it's terribly frustrating.
Please have the game keep a tally of attempts and increase the probability of success after so many attempts.
Will Heavenward feature playstation network trophies?
Right now the Summoner is more like the Warlock from WoW built around DoT poisoning with a stronger Pet.
The Summoner in WoW is the Elementalist Shaman so why did you use the Demenology Warlock which is more or less a Puppetmaster.
How will Playstation trophies work? Will Heavensward get its own trophy list or will there just be a couple of trophies added on to the existing list?
Will the new Egi's that Summoner will be getting bring something new and will be worth using in party's. At the moment once a summoner is able to summon Garuda it becomes mandatory for the reason of Garuda's Contagion ability. That said is the Summoner going to benefit using them over Garuda for Contagion. Also are you planing for a Shiva Egi sometime in the future.
Can we get OIC costume from new grand company rank in 3.0?
http://i145.photobucket.com/albums/r...psrjbhnmfh.png
In a previous live letter, you talked about adding more retainers to solve the inventory's places issue. Really, I never heard such bullshit before, just like we could call for our retainers anywhere and get our stuff in 1sec. Do you expect to make us pay more and more retainers until their price is higher than our subscription? Until that the servers don't boot up anymore because of the overflowing raw data on our 384757381928374657481 retainers?
Listen to the players for once.
http://forum.square-enix.com/ffxiv/t...tion-is-over-!
This (my) subjects got the support of lots of players from the 4 biggest community (japanese, english, french and deutsch). And you know that this idea need to be thought of. You know that it would solves the data issue. Then stop ignoring the help we're trying to give you or else you will make your game drown by yourself.
PS : stop always choosing the same simple questions that have sometime been already answered in many previous live letter. I wonder if your game is that important to you when I see that you answer to the same question in 3 different live letter while avoiding the biggest one.
How crafting is going to work in havensward? We will have to get more books to unlock recepies or they will be added automatically on the list?
What cross class skills will the new jobs have.
We want to level them before launch.
Although this topic has been vaguely covered in the past, could you confirm what new Egi will be available for a Summoner? and also how they will differ from the current trio of Ifrit, Titan and Garuda?