Originally Posted by
broach
Well everyone is talking about high quality crafted gear I'm afraid no one will want it when you'll need ilvl requirements in the future content. But I guess they could fix HQ items to be ilvl 65 or something. Either way people will need to either grind something in order to get the rewards they want at the end of the day be it crafting/gathering/dungeon running. My only problem is the actual dungeon running grind is mindlessly boring the only thing challenging is trying not to space out while slapping trash for 7-9 hours a week in order to cap. I seen some other posts talking about dailies please for the love of god no no no panda land crap 1 myth tome per daily, 20-50 a day. I'll take the current system over that!!!