Originally Posted by
UBERHAXED
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But anyway, In response to the thread, there is already a way of gil generation in the economy. Higher level DoH leves are (within time bounds) infinite and produce boundless amount of gil. What I don't understand about people in this thread is what they thought the purpose of the DoH was? Merchants are primary money makers, not adventurers and this was by intentional design. You cannot be self sufficient by just leveling a DoW, which is what people want. Unfortunately, that's not how life (or the system in the game) is. Different paradigms were generated for the purpose of being played...