Clearly, you don't know Rokien.
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People look up the big things, not the little things. Nobody is going to look up *Dead man on a boat*(not a real quest) if it doesn't hold any meaning. Why do all quests have to have a "reward" instead of the reward being fun. That is true, that people look stuff up, ONLY if it's something they need, though, in ffxiv I have yet looked up anything online. I ask people, communicate, work together. As jyxn said people looked for all of the twelve before SE was liek HEY THEY ARE RIGHT HERE EVERYONE! Why do they have to do that? That's my question, it's fine if MOST things are marked by se heck that's cool, just not everything, leave some to be explored by the people, even if they do post it online.
Do you people just hate the feeling of discovery, or is it just Rokien spite?
Unfortunately, I think it is the latter.
I love the sense of exploration, and discovery. Carefully treading new areas in fear of agro, and searching for quest spots despite the fact that you have no idea which direction you should be heading. Adventure has been dimmed down in recent years by players that want to be spoon-fed content with minimal to no challenge.
While I think there should still be content for players of that nature; Some adventurous quests that invite a player to challenge themselves and figure things out would be most welcomed, imo.
Needless Rokien hate should be written off as senseless trolling which one should not waste time delving into.
This is an interesting idea if the internet was resourceful as it was 15 years ago. With such an easy access to the internet, all you are doing is delaying people 2-3 minutes to find the location. Also, you do underestimate the power of the internet, people will put those small quests in their database, and achievement seekers will use it.