That is quite unfortunate.
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I'm by no means a hardcore gamer saying that finding people with same time schedule and can work around real life stuff like work etc that the challenge for casual player's like me. But if your lucky enough to find people like that you can accomplish allot of content over a period of time with setting date's to do it like on weekend events with them. The difference between us is really only the time we both can put into the game casual players just take longer to get to the same point as the hardcore gamer that doesn't always mean we are not as good as hardcore we just can't put that much time needed to reach the point were hardcore gamer are at.
Feel like i'm waltzing into a minefield..
I'm not very young anymore. So i've seen Hardcore change meaning over time much as the OP outlined.
When used to describe a Game it was used to describe a high risk high reward style of gameplay. A current example would be EVE-Online. Where a loss means ship gone. and not keeping a clone updated meant skill loss on your escape pod going boom (Skills gained over RL time)
It morphed some to describe players, People who were well prepared, skilled, focused and equipped and also had great knowlage of what they were doing. And generally kicked ass.
Now its used to describe amount of time spent. However for some reason if someone spends alot of time, but isn't "Awesome" in some way they are not hardcore.
Either way i'm not a big fan of the current "definition" of hardcore floating around. When i hear hardcore i almost hear nothing because i find its current meaning says nothing to me. Skill is skill, In eve-online, we had a Corp (LS/Guild) mate who had at most 2 hours a day to play. and was still one of the best pilots i knew. Prepared, skilled, sharp. "Hardcore" Interceptor pilot.
More time means more practice, which is definately helpfull, But it doesn't equate to skill or difficulty exclusively.
Also, I'd like to comment about life and gaming. Just because a person can play alot, does NOT mean they lack a life, nor does someone who can't play alot mean they can't be skilled, or put the effort in. In my opinion when adding either claim to a post shows a level of ignorance. If it takes someone a year to finish with limited time what others did in a month, still shows effort. And the person who could do it in a month doesn't mean they lack anything else in life.
Since this discussion usually includes such blanket statements i thought i should put my thoughts about it. Because its this type of comment i find exceedingly rude.
This sounds kinda like good ol' CoP. You know, pre insane nerf. I liked that. It was hard and could've been frustrating at times, but I really liked that. It made it feel oh so sweet when I finally finished it.
This is the kind of hardcore content that I wanna see.
I wish someday, somewhere around this vast sea of horrible drop rates or insta-gratification games, we can find something like CoP again.
Nowadays "Hardcore gaming" is seen by mindless grinding and repetition by a lot of players, which is fact isn't, that's just pure "fake difficulty".
Time consuming =/= hard. It's just boring.
Being hardcore it's more about the risks of failing than the time.
Hopefully SE will get past the low drop rate way in 2.0 adnd have it as soemthing to work for but not be dragged out. Rather then completly hardcore, and more of a challenging casual blend.
XI had some aspects that simply took to long for those gamers who work full time jobs and have busy lives.
THings may take time to work at but shouldn't be unreachable.
sorry but not everyone shares the same view on what hardcore means, that is exactly why this thread was made, some think it means time played others think it means dedication and skill, i personally have always lumped it in with dedication and skill. In fact I think that was the original meaning and it has since started adopting time played by the masses of baddies out there.
Agreed. It also means that people actually plan and structure what they do in game. Just because they have a lot of time doesn't mean they want to waste it. Hardcore people know the quickest way to do X and the most efficient way to complete Y. Hardcore people are the ones who complete content quickly not because they have the most time to spend on game necessarily, but because they always plan to be ahead of the curve content wise. They're always working on their gear, their gil, and their stats. When the new content comes out, they've already got their group together, they go out and kill it and go back to making sure they're OP'ed for the next round.