Originally Posted by
neia
We actually agree on more than you’re willing to admit. Instanced housing, dynamic scaling decoupling subs, allgreat ideas. Where we disagree is that you believe existing accumulation should be untouchable forever because time was spent. I don’t. In a game meant to run another decade, freezing early imbalances permanently is far worse precedent than correcting them. Your entire argument can be boiled down to "Screw you, I got mine" and that's a toxic mindset. If you have one FC plot, that's enough.
If SE were to set a hard cap with a long grace period and require excess plots to be relinquished, that’s mitigation of a design failure, not devaluation of player time. FC plots don't exist for greedy players to buy up. Calling force relinquishment of excess plots a 'punishment' doesn't hold.
The claim that there was “over availability” and no real demand for FC housing just isn’t accurate anymore. They're mostly all eaten up by greedy players hoarding a limited resource.
Very well said. And thanks for chiming in as the perfect juxtaposition to the other kind of veteran player.