They don't even need to do a unch of solo scenarios either, just have some voiced dialogue while we walk on a road and enemies attack us in waves
I'd probably give you this. Regardless of what anyone says on the forums, the devs clearly have their vision, whether anyone agrees with it or not.
But then you say this...
And suddenly you are making zero sense. Talk about serious whiplash.
Honestly, it wouldn't be so bad if the writing wasn't also kinda slow, I had an absolute blast in
Shaaloani, between Erenville actually being really entertaining company, the change of pace from forest to wild west, and us throwing that dung into the campfire and the absolute chaos that ensued, it's honestly my favorite zone so far.
Plus I feel like we actually got a bit of our character back, I couldn't help but smile at the "But the Rroneek Erenville, the Rroneek!" dialogue option we got at the beginning of the zone, and the fact that Erenville was just like "Here's a bag, go pick up some bird dung" and our WoL was like "...Ugh, do I really have to?" made me crack up.
Plus there was the entire subplot with the sheriff and the other midlander whose name I forget, as well as meeting Jerryk and the trolley crew's source counterparts that was genuinely kinda touching.
It just really feels like the writing picked up in that zone, albeit I'm still at level 96 in the MSQ so maybe it gets better, but man, we need to get whoever wrote the MSQ for that zone to do more.
Loved Shadowbringers, Endwalker was awesome, this one is a bit slow but it has it moments. Over all enjoyed it.
It makes perfect sense, especially if you come form an area in the world that is open with information to all things and encourages people to seek out stuff instead of just being coloured by a single path.
Like it or not, Americans, namely US, probably is the ones who got the biggest problems as of the 'English' part of the game that is, but hey lets get a Convicted Felon to rule in six months time, when there is so many other choices from the same branch instead.
Just saying, and remember it all forgotten and put into the cloud instead, for never to be found again.
I wish there was more pushback from the scions and the WOL and to show meaningful growth. It feels weird (and maybe I missed something during the MSQ) that we just seem full willing to mentor the future potential leader of this land, without any real back and forth or any growth on our trust for them.
It's a garbage written re hash of 2 expacs without the context of those plotlines backdrops. Don't kid yourself, this entire story is an elongated and dumbed down Stb act 1, with a piss poor rendition of Shb act 2 bolted on the end failing to capture the emotions of the shb finale because we only just met these characters and they are all flat, the end goal of the endless is basically eat the souls of the living to keep their heaven alive. Great in what would can you even justify them or be on their side. At least with Emet, he was basically trying to piece us back together, every person alive today is a fractured reincarnation of the ancients, he wants to make us whole again. We can understand his plight what his goal is, but we don't want to sacrifice what is for what was. See the different. DT sets up nothing for the future and nor does it really do anything for the now. It was complete drivel.
This is my biggest gripe. I'm bored by the gameplay and the open world. And that's coming from a lore person who actually walks around and looks at stuff. It's so disappointing. Why can't you give me *at least* a solo instance and difficulty options? That's literally not affecting anyone else. Mobs my level die 1/3rd through my burst, it's weak sauce.