I cant believe this community got filtered so hard by having to rotate their character in the character creator that they added this.
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I cant believe this community got filtered so hard by having to rotate their character in the character creator that they added this.
I like the new catch lights. They behave a little more 'realistically,' but are exaggerate enough to match the visual style of the game.
The static catchlight looks bad currently. I wish they had just upped the sensitivity on the dynamic lights instead of painting on a tacky dot because people can't let go of dated graphics.
What really gets me is the new fake catch light is fuzzier than the real reflections
https://i.imgur.com/4rv3DJc.png
https://i.gyazo.com/9ccbecb7c567e81a...3075ab25e2.gif
(The real reflections look amazing, but that sticker tho...)
What my character sees every time I look at their eyes
https://living.geico.com/wp-content/...600x400-LG.gif
Agreed, I actually really liked how my eyes/eyebrows looked in the first benchmark.
The problem is that the current catch lights are neither realistic nor consistent with the previous art style. Our old models didn't have 800 bright catchlights swirling around their eye at all times, and neither do real people. It looks bizarre.