Action failure rate appears to be DLVL only.
Printable View
Action failure rate appears to be DLVL only.
Try 1000 Quality ^^
What? No. Each crafted item in the game has a threshold for required stats and if you are under those stats you will fail more often than if you had the appropriate craftsmanship or magic craftsmanship. This is coming from the words of a rep who posted on the topic.
Not everyone has 4-5 level 50 crafts and "uber gear" for crafting. Getting 1000 quality on a 51-60 synth is the crafting equivalent of beating Garuda.
Interesting... can you find the post? I did not see any such thing on Lodestone. Is it still applicable to 1.20+ time frame?
Also I should add:
While levelling 40-50 on Carpenter I did the same synth about 1500 times (I was in no hurry to optimize XP). I used the same equipment (which was basicaly nothing that helped) and never even bothered to upgrade my Saw.
Whilst I was under the level, lots of fails. Each time I levelled, less fails. Eventually reached a point where I hardly fail.
This was easy to observe: I did *ONLY* Standard Synthesis and nothing else. It was so easy/cheap that I even did it if I would fail not caring to hit a different key. I would then scroll back to see how I was faring after levelling and notice a significant improvement.
I also kept track by how many I successfully completed. I would start with enough materials for 100, and note: I made 90. Next time, 95... next time 99!
It is all about the DLVL ^^
Umm..... This is interesting comment.
You only need one level 50 craft (that of which you are trying to synth). The rest do not need to be above level 45 to get the appropriate skill.
I think it would be helpful if everyone could keep only to the 'cold hard facts' without having their emotions run high, which is understandable as crafting can sometimes be frustrating ^.^
"1st.) Synth went great - 91% HQ chance - had to double down and it failed."
thats not a great synth, that is a bad synth if you are using all hq mats lol
I forgot where the post was so I will try to find it.
Ehhem, excuse the slight over exaggeration, you need multiple jobs leveled to 45 for the proper HQ skill sets which vary depending on the level of the item.
Not hard to understand what I meant, don't be so literal. Kinda makes you sound like an ass.
I'm sorry for being so literal. Maybe it's just me, but I noticed levelling 45-50 was a fair bit of work. Especially if done 4-5 times. And since your argument was about how much extra effort it was... well...
Anyways, it seems you do not wish to discuss fact, and only wish to be hostile and vent your personal frustration, so I'll leave you to it.
I'm still fairly convinced that there's something glitchy with the crafting stats in specific. Having higher stats/gear definitely helps without question yet it seems to rely on "chance" all too much with things.