Originally Posted by
Payadopa
I don't mind accessibility and easy content. I do mind that easy content is everything bar current content savage (unless you do MINE runs that have almost no incentive so it's very hard to find people for it) and jobs that need to not be complex as to not alienate new players while also being balanced into the ground for spread sheet warriors of light. Why can't jobs be more complex? Casual solo players wouldn't care and continue to press their few buttons, which I think is fine. And meta slaves will always complain anyway (which is more akin to a law of nature lol).
The whole 'the devs aren't even trying' thing is laughable for me. We lost (boring) dungeons, but we got Bozja, Ocean Fishing, Criterion and Island Sanctuary. Just because not everything is a big hitter doesn't mean they don't care. I will say though that releasing the relic grind so late is a bit weird.
Additionally, XI is still around even though it's only being manned by a skeleton crew. That's a testament to its design and how fun the game can be. Personally, if XIV would go into actual maintenance mode, I doubt many people would stick with it as they do with XI. It's just too shallow in terms of gameplay and the story can only keep you playing for so long.