No wonder! Lmao.
Thank you for clarifying!
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another day of "I dont have a static"
please go on and tell us how bad it made you feel, it wont change anything I promise, neither will they get banned. It's not agaisnt TOS
Not happy ? Get a static.
So for the record, I have no opinions on the result of the matter itself, but simply a question about the cause.
Do you feel that gearing with SE's "All Jobs. 1 character" design philosophy, that the way loot is handled in terms of attempting to gear multiple jobs, is the source of the issue?
For instance, if you are a tank main and want to gear healer, you're going to want to just play as a tank and roll on chests for the most part unless you don't care/have funds for gearing alt jobs with penta-melded crafted. The books help, but I still feel that the amount required is egregiously excessive and is a poorly functioning "catch all" fix at minimum.
To which, yes. Changing/Adjusting the loot system in Raids won't change toxic behaviour like this. However it will make it easier for you and other players to not be heavily effected by such acts.
I feel like issues like these need to be approached with a bottom up (core game play systems first) way of thinking, rather than attacking the top (making gear untrashable in raid), as you are only band-aiding the issue and not fixing the inherent problems with those specific systems itself.
Good lord, some of the people in this thread.
For starters, OP didn't say it was against the rules, he said it SHOULD be against the rules.
Second, it was done with malicious intent, why are people on this forum, ONCE AGAIN, defending malicious intent??? Sure, let's have assholes running around making the game unfun, that's sure to keep the game alive and well!
Third, those "get a static" posts are absolutely laughable. Not everyone is able to raid with a static for whatever reason. That shouldn't mean they have to deal with people being assholes. Party finder is already miserable enough as is, why encourage it to be worse? Absolutely get off your high horse.
Player being a douchebag = defend said player
Absolutely boggles the mind. OP isn't even whining about losing the item anyways, like, keep putting words in his mouth I guess.
Long story short, the loot system works as follows:
When loot enters the table the game determines the rolls available to the player based on job of gear and job of player. Job overlaps between gear and player allows for the need option to be selectable, otherwise it is greyed out. When the roll is made, if it is unique, the game checks your inventory to confirm that there is not another of that same item present.
Due to the fact that the game does not check for the item itself until you actually attempt to make the roll, it can be bypassed by removing the item from your inventory if it were to conflict with the unique trait.
People actually defending loot griefing has to be the most baffling thing I've read through today, stay amazing ffxiv community
While all of this is well and good, everyone here should know that SE won't even look at this until it gets hundred+ of pages in length. If yall really want this change then keep this thread alive (even though most will probably get bored and move onto the next hot topic in a day or two and leave this one to rot with the rest).
Very unlikely a GM will deal with the problem but two solutions are present. 1. Form or join static 2. Start your own PF group and set loot to master looter (note: Players who are giant childern will rage about this one.)