It's natural to be wary when basically every other time they have "reworked" a job it's ended up a lobotomized mess of it's former self.
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I am not really a fan of current dragoon so I am curious how they will change it. But since I was an ast main for all SB and ShB. I feel for you dragoons. Wonder how my beloved healer will change this time..
Then why Hildibrand for the Relic weapon storyline?
Seems like some people in the playerbase who are mad about it are the ones who don't like fun lel.
Look lets at least give it a chance...
It's happening, just wait.
If it ends up being really good it's going to be kinda embarrassing to look around the forum and see all of the hysteria surrounding it.
Lets maybe save our energy for if it actually ends up being bad.
That saying is why I feel a bit iffy about DRG being reworked.
I am not saying that you shouldn't be concerned and talk about it, what I am saying is just that we shouldn't talk about it as if we know that it's going to be bad.
The devs have put out many awesome reworks in the past.
I also think that DRG does have a bit of a lack of identity and maybe that's why they want to rework it too, to make the Jumps more of the main event.
Jumps feeling week have been a fairly common complaint for a long time.
I think it's probably more constructive to talk about what we want to see and what we don't want to see and what we want to keep from what we have.
Rather than to just indulge in hysteria about how horrible it's going to be ( not saying everyone does this, but a lot of people are to various degrees ).
Lets just not talk about the rework as if we know it's going to be bad.
If we want to keep DRG as it is then that's another matter and I think that's perfectly valid, but just talk about things we do know rather than things we don't.
The low level AoE is for sure a big issue with DRG.
I don't expect Jumps to become standard attacks ( I am assuming you mean the combo weaponskills? ).
But I am expecting and hope for Jumps to become more powerful.
I do think that some skills may change to Jump attacks in the burst window too.
They made Jumps feel way more responsive in a patch not long ago, so I think that may have been setup for the rework.
They do feel way better now than they used to before, before they felt very clunky to use imo.
Why not? They've changed every other class. I really doubt they'll mess up Dragoons, since they're a developers pet class, like Black Mages are.
Sorry drg mains, they will dumb down your playstyle. However I hope they make it somewhat fun for you guys. I'll join the pray team they won't butcher the job too much.