I am not bothering to go through and pick up the quotes but,
I did have a pretty good party. Both role composition and player experience was good. 1 tank, 1 healer, 2 DDs.(would have been 1 tank, 1 healer, 1 DD, and 1 controller, but controller doesn't really exist yet.)
We tried several times and were wiped every time with no chance of victory regardless of strategy (save maybe some cheesy exploitation, and those are boring).
I am a strong gamer, and I enjoy handicapping myself to introduce more challenge when I become good at something (Inigo Montoya is one of my favorite fictional characters). I was not self handicapped for this quest and my party-members were equally capable (good gear and strong player skills).
As a veteran gamer who has played his fair share of games, as well as designed a few, I can say with no uncertainty that the 2 job quests I took part in were next to impossible to complete with the recommended conditions. As I like more difficult games, I have no problem with the freaking insane difficulty of the quests. My only issue is the misleading quest info.
I was once part of a team that designed a 2D platformer (think mario). And one of the programmers (a lazy ass-hole) accidentally broke the code that governed player movement on a 2D plane. This allowed the player to run into the 'background' that didn't actually exist and fall for eternity. And because it was too much work for him to go in a patch up his broken code he said he did it on purpose because the game was 'too easy'. Now, in order to play the game you have to concentrate this hard just to get to the first pitfall, 3 yards in front of you, without falling into the oblivion that is the forground and background.
http://images.cheezburger.com/comple...1874708734.gif
Thats not challenge. Thats stupid.