Yes I wholeheartedly agree, thanks again everyone for voicing your opinions in a constructive manner here!
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Yes I wholeheartedly agree, thanks again everyone for voicing your opinions in a constructive manner here!
I think Mnk will get some reworked abilities eventually because like you said Anataman is basically useless now except for server tic exploit when building stacks which I can't think is intentional. Also Riddle of Earth is crazy good ability now. 30 second True North ever 30 seconds (provided you get hit... >.>)
these changes... its good for maintaining gl, but overall, well the class design is still basic.
just infinitely do your old basic combo. mix in a couple gcds.
eh well, I guess mnk is the simple repetitive dps now.
^i mean... thats basically every dps class in this game anyway
I can't believe we made it, it only took every single one of us talking on every forum + other player communities and 4 years, but the beginning is finally here:
Meditation: I dd not expect this QoL.
Riddle of Earth: Huge not only for raiding and 30 sec true north, but a godsend for solo play.
Riddle of Fire slow: you will never be missed.
Now that we have basic foundation of easy GL management with Form Shift from lv 52 the class should finally be able to evolve and stop having stupid situational skills. TK / Anatman / Six-sided Star get your butts reworked or gtfo.
"Yay we're OP now, lets laugh at people saying they didn't get good buffs"
Right?
SSS has a use when you have to move away from the boss and can't hit them again within 5 seconds, it's basically free damage. However only then. TK however, has no use unless you KNOW you are going to lose stacks. (aka end of boss or before move where you're immobilized 15+ seconds). Even in dungeons against midbosses since you can just form shift and keep stacks it's never a gain to use TK. The only way I see TK being useful in it's current iteration is 700 potency. It's enough to warrant eating stacks if you need a large damage surge, but not enough to warrant buildstacks/spam it.
I kind of want to see the destruction a 4 Mnk party can use now lol.
Well TK and anatman is now only used for phase transitions with large downtime. Its still a dps increase to use before rather than using form shift. Its a waste honestly
The main issue I had was the lack of oGCDs. People who say all jobs are ez mode combo with weapon skill, and oGCDs.
We use to have to manage buff timings cuz Internal Release had a different cool down timer. So more thinking was involved. We use to have to upkeep a dot, manage TP, had a tornado kick rotation(which required planning with making sure riddle of wind was ready.
While yes I like the help to maintain GL. And removal of slowdown. But it’s still gonna feel slow. With our like 2 buff oGCDs and 3 damage ones (shoulder tackle, elixir field, forbidden chakra(or enlightenment).
DNC will still feel faster and more managing than Mnk and that’s sad to me.
I’m glad you’re all happy. Wish I was.