Are you kidding me? The devs jobs are to foresee issues like this. It is their job to create an experience that offers the best possible delivery of content that allows for the most cohesive grouping of players. Tanaka failed at doing it in XI. Yoshida-san is doing a much better job with XIV.
There is also no way to be "ready" for a party when you don't even know for certain where it is going to be. If there are multiple camps available in a level bracket, there is no way to be "ready." There is no logic to that statement, and I'm pretty sure you know that. You're just trying to be difficult.
It seems like you are just looking for any reason, no matter how flimsy, in order to support your nostalgia induced argument. However, whether you accept it or not, the "old ways" are dead. There are no plans to go back to them. Pine for them endlessly or move on. It's your choice.
