Originally Posted by
Noodle_Trinidad
The original Aurum Vale, Cutter’s Cry and, correct if im mistaken on this one, Dzhaemel Stronghold were all 8 man dungeons that didn’t really have cutscenes. They were pretty much just full dungeons scaled for 8-man with CC even having your party to split up between areas.
More than certain they could bring those designs up to the modern 2.0+ battle system and get something of note, hell bring back the bonus chests for speedrunning, killing certain and/or enemies and the like back to make dungeon glamour acquisition easier.