Oh wow, got my post deleted and banned for some reason, maybe it was because of the throwaway f-word that wasn't directed at anyone and someone was apparently salty enough to report me for it.
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Oh wow, got my post deleted and banned for some reason, maybe it was because of the throwaway f-word that wasn't directed at anyone and someone was apparently salty enough to report me for it.
Don't cuss. Can get you into serious trouble with the mods.
When DRK was introduced in 3.0 the tank population did rise. However it didnt jump as much as the dev team expected. The jump was roughly 2% increase which was way below their target goal. However I think any increase is good one.
Although I do hope they dont base it off of pure numbers where SB sold more copies than HW due to them advertising 2 dps jobs rather than a tank and healer job.
I'll speak from a healer perspective as I have limited knowledge about tanks.
I would be very disappointed if they don't release a new healer. Balance issues aside, I am hoping the release of a new healer would put the healer issues right in the spot light and force the developers to address the current inadequacies of healer identity and balance.
If they didn't release a new healer, that means they're too afraid to step outside their comfort zone regarding healers and given their track record for healer kits, put an even higher negative stigma towards the healer developers.
No.
Theres no reason not to add new tanks and healers if they're adding new classes.
Tank and healer balance is still eh, and they added two new dps despite dps balance being pretty eh as well.
They either need to figure out what ratio of tanks to healers to dps they want (it's either 1:1:2 for most content or 1:2:5 for larger scale content) and get to that number and balance it correctly from there, or go the ff11 route and add more classes to say they added more classes and some of them are just going to be horrible in relevant content.
I would be very surprised if they do not introduce a healer and tank in 5.0.
My guess --> Blue Mage Tank
Dancer Healer
Honestly why do we need balance with Tanks? I don't play healing jobs, but i know how often i have seen "Adventurer in need" being Tank. If you want to make the role more attractive, then the fun factor must be raised. Sometime balance isn't what is needed.
This is something to consider. A new healer would mean that they have to work harder to differentiate the healers and make them unique. Right now, every healer can do pretty much everything without any drawbacks (with the exception of WHM and aoe mitigation). Perhaps a new healer will help them realize that the current ones are just too solid for their own good.
I am borderline on this topic as yes I would like to see a new healer and tank. But at the same time they need to get the current tanks and healers balanced out. So I would prefer they skip adding new tanks or healers especially since it will do nothing but cause more complaints about balance.