Originally Posted by
DarkEboreus
I know this is only an example but lets think a little more practical....
Ok, so your friend wasn't on for a week before your 2 day spree of 1-20 leveling taking 20 hours total (which honestly isn't a very accurate number from my experience unless maybe you were doing other things in game at the time as well)It was an example of me grinding for 10 hours a day. He gets his class from 1-20 in a single day (10 hours of play time) and you complain this is unfairIt is unfair when I spent 20 hours getting from 1-20. Already I see a bunch of contradictions with this example.
1. Assuming you play actively, you had 7 days/a week to advance from your friend. What were you doing!? Never said that?
2. If you are calling him your friend, arn't you happy he can catch up to you quicker so you two can party together?
what kind of friend doesn't want to see their buddy advancing especially if they can't always play with you.
I can play with him either way? No, I'm not happy hes getting an exp bonus and I'm not
3. The exact effect of the buff is still unknown, can't these responses wait till after the patch? I understand being
concerned about the effects, but is this really that big of a deal?
Yes it is, people are being rewarded for not even logging on, there is lots of wrong with that. It's surplus all over again but the opposite
4. I agree advancing in a MMORPG should take effort and time, but that point flies out the window with the current model
we have right now. Welp why you trying to defend it than if you agree that advancing in a mmorpg should take time and effort
TL; DR
There's no need to overact to a system that is unknown/not in game yet. Especially one like this....Any bonus that rewards not logging in is silly.