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SE since middle of HW relaxed DPS checks for content and continued supporting that concept into SB. There are no hard DPS checks really at all in SB, likewise they have made most savage/extreme fights with un-skippable phases (save for Phantom Train, which they admitted was an oversight but let it roll). In HW there were instances where high DPS could skip soar, or skip a phase or two during Cruise Chaser, etc. SE focuses more on mechanics in SB rather than DPS, which is why they simplified all jobs' rotations, and reduced the number of active DoTs each job had. Most jobs had 2-4 DoTs to track, now most have 1-3 and self-buff duration has increased, e.g. Heavy Thrust and Hot Shot.
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I mean sure all jobs could clear content just does not mean it is ideal. Why bring the low support and damage of Red Mage when you could bring a smn instead as example that offers better support and higher damage (as does Bard)
At least this is the mentality of most groups
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Yeah, having fun is totally secondary.