"A Realm Reborn Reborn"
"10/10 Again Again" - IGN™
2019
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"A Realm Reborn Reborn"
"10/10 Again Again" - IGN™
2019
If this is true, then every DR would have AIN Healer instead of AIN Tank 90% of the time or more. Though, I rarely see Healer as AIN in an DR. The only DR that I have noticed that used to go from AIN Tank to AIN Healer during peak NA time was Leveling Roulette. That change was for a very small window, I have noticed, then it went back to AIN Tanks.
Just based on the DR AINs alone, I cannot agree with your point. Even though DR AIN is not necessarily a good measuring tool to use to determine to how many X people play Y roles, it is more solid than “belief”, which goes off of feelings.
Yeah definitely not true that there are less healers, that one holds true in a certain other MMO but here in FFXIV there's a distinct shortage on tanks instead
Sorry for my late answer, I don't go a lot on this website, I will not quote all, but some things to know:
- "[In tank] you are responsible for a wipe if you execute the mechanics wrong"
... Yes, like DPS, like Heals... What's that means? If a dps makes everyone wipe because he prefers do his positionnal instead of the fight's mech, he isn't responsible? Same for a heal?
- "With trash mobs, pulling (making sure you hold aggro when pulling), positioning, dodging aoe's"
... See above
- "keep yourself alive with various def cd's and doing dmg while managing your mp requires more engagement from the player than dropping few aoe and dot spells here and there (summoner)"
... Have you ever played summoner before saying that? Like... Really? Is this how you see SMN? And others dps, since you take SMN for exemple?
I'm starting really thinking that people thinking tanking is difficult, at least in FF, are bad dps or bad tank.
I mean, if I take your logic, I could say "It's not difficult to put a CD and keeping the aggro, during moving".
I repeat, I've played tank a lot, both DRK and WAR, I was known to be quite good with them, but telling it's harder than dps or heal... Please, no. Maybe YOU find this hard, but maybe it's because of YOU, not because of the role.
Most of the time, when I do a Trial, or Savage Raid, the problem that I see it's from a dps. Because doing your rota and hard mech isn't so intuitively. People forget that, or, and it seems to be your case since how you're talking of the SMN, doens't even know that.
And you forgot the huge number of dps check, or dps-based mech in the game (see Ravana, Thordan, Shinryu, or Byakku).
I'm not here to say "Hey, Tank is bad and stoopid, stop playing it" but "Dude, tank is now too ez in term of rota, stop making it dull, that will not increase the number of tank in this game, it will surely do the contrary (ex: me)"
https://youtu.be/fE9329flWQY?t=3m1s
Does healer have to manage the enmity in order to keep everyone alive? Does he need to position mobs/bosses so it will not charm anyone with aoe's and give the party boost in damage by exposing mobs backs to them? All mobs you pull you have to maintain enmity with specific abilities, if one will get away it has enough damage to even kill dps or healer.
You cant also pull everythin in sight, you have to know where and when you are able to pull and how much, basing on the healer you have and even on the overall party dps, and that doesnt help the game healers has overpowered heals, if he decide to dps, you die. You cant just pull 5 groups and tank it.
You also have to manage the cd's so it will make the job possible to execute.
I dropped it at 40 lvl i remember, it was super boring to play.
Nothing in this game is difficult, but if we are talking about the in-game stuff, so yes tanks job is the most difficult job to do, not because it is more complicated, but because you have to do it properly and you are being expected to know how to do it, because you guess it, You are in charge. You need ah sorry no, YOU HAVE TO know every run you are doing, every mechanics in certain dungeon or trial in order to beat, if you fail, everyone fail, got it now? You are in charge.
You could get away super easly with bad dps or even play without monitor screen with any duty that does not require a lot of dps, hell you could even die twenty times and use 1 aoe spell it will only make the run longer, it will not fail the run, but you cant be bad as a tank even on medium lvl, because you have much much greater impact on the run than dps and you are expected to know the mechanics, know where the treasures are, know the way you are walking trough dungeon and etc because you are in charge.
Tank walks first, not dps, if it would be so easy and pleasure job, there wouldnt be like 9 thousand dps for 1 tank parity, because you guess it, dps is not in charge, you are in charge.
And yes, as a tank you also have responsibility to DPS in this game, not just sunk damage, so you have to manage and maintain tank stances/mp whatever it takes to pull out a decent dps and to survive. How does that compare to dps? Can i take a tank buster without cd and tank stance please, thanks. The level of the difficulty with playing a tank ironically depends on the who you are playing with, the worse party you have, the closer to hell you are, where on the DPS side, if healer and tank does their job, you dont really care.
And god help you, if you decide somehow to do new content/duty you never did as a tank.
I will repeat it again.
You choose the tank, You are in charge for the everything. Now you know why you wait 20 days for one duty as dps.
If tank is as easy and flowers as dps, then these all people are wrong.
http://forum.square-enix.com/ffxiv/t...-You-Tank-Poll
Tanking itself is not difficult. However, SE continuing to increase potency and damage levels for DPS, while flushing the toilet on tanking abilities and frankly the ability to maintain threat while doing SOME DPS is to say - troubling. It's troubling for me to sit and tank for a group that constantly pulls mobs, won't use threat reduction, and just expect you to 'tank it'. First off, that's a mentality that I will just stand and let you die - but SE did this - not the players. Tanking is turning into a joke. It's not quite there yet in terms of TANKING, but it's certainly heading that direction. That is why you will never have enough tanks in the game - because of the player mentality and expectations, and SE continuing to appease the players who aren't tanking, while ignoring or screwing with tank classes that don't need to be touched.
Tanking is fun - when I can tank. Otherwise, it's the insanely high potency-ridden DPS taking that job from me too - after three flashes in a row, and finally a provoke. That in itself it just flat out stupid to have to do to tank.
Some click better with playing tanks than other roles, though that's a minority.
Plus, often I see that people are the reasons that these roles are less favored.
And sometimes, you just want to enjoy a simple run as a RDM instead of a tank.
I love tanking it is a blast and as others have said its the fact that its up to you to keep the others alive. my lvl 70 war is a blast. i have multiple time ended up being the last one standing with either a red mage or the healer and ended up clearing the boss. it is an absolute thrill to be the one that is a key component to whether or not your group will make it. I know they changed things and it can get frustrating. but the trick is you have to adapt. DRK may be the weakest tank out of the three currently but it is still able to be used if you know what your doing. the trick is with the tank you have to learn the instance that your in. sometimes you cant blindly run in or you will cause a wipe. I for one will admit that I have caused wipes because not knowing the mechanics. you may be one hell of a tank but if you dont know the mechanics you are the weak link.
I remembered yoshida donning the samurai costume at Europe fanfest saying that why they didn't make samurai a tank or introduce tank & healer job in stormblood is because they wanted to balance them.
Well after this i think they should just give us a new tank and healer job instead of a new DPS job because SE suck at balancing them.
"Nothing in this game is difficult, but if we are talking about the in-game stuff, so yes tanks job is the most difficult job to do, not because it is more complicated, but because you have to do it properly and you are being expected to know how to do it, because you guess it, You are in charge."
I disagree because I find lots of things in these games difficult.