Originally Posted by
Shurrikhan
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Alternatively, if a Very Important Mob/Person's survival over a given time limit, or over a given escort distance, were a victory condition, it's likely that gimmicks may be necessary to make that encounter satisfying in its interactions, such as by creating more ways to provide mitigation for the mob (beyond current interception mechanics) where topping it off and curative-shielding it would otherwise be insufficient to prevent its being one-shot, but the victory conditions themselves still wouldn't be a gimmick, just an alternative to the most basic characteristic of the encounter.
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