Ifrit wasn't the last patch bro.
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being patient has lost its appeal. i don't care at this point how many times i hear be patient because the dev team is failing to get things out to keep people busy in game. i'm not saying they aren't working as hard as they can and trying to work on this game and the new version done at the same time, but they are failing on the working on the game we are playing now.
if they were going to leave the game free that we are playing now it would be one thing, but they want to charge. when you expect to charge for people to play THIS version of the game for a year you need to make THIS version worth playing and paying for. in the future 2.0 may be absolutely fantastic, but they are still wanting people to pay for this version and to do so for the next year.
Glad someone like you is not on their management. Never heard of product diversification?Quote:
A new (non KH nor FF) 3d action rpg?! (yes SE because we all know how good you are with 3d action controls...NOT)
I did enjoy Last Rampart.
http://ea-spouse.livejournal.com/274.html
these are probably the types of things going on in all mmo and gaming companies. just replace the names with SE names and it probably pretty close to it. pretty long reads but very interesting also the replies are interesting, they removed the original from the real site it was posted, that one had tons of other workers reply to it with there thoughts too. :)
this is a part that shows maybe they do need to hire more people.
""Now, it seems, is the "real" crunch, the one that the producers of this title so wisely prepared their team for by running them into the ground ahead of time. The current mandatory hours are 9am to 10pm -- seven days a week -- with the occasional Saturday evening off for good behavior (at 6:30pm). This averages out to an eighty-five hour work week. Complaints that these once more extended hours combined with the team's existing fatigue would result in a greater number of mistakes made and an even greater amount of wasted energy were ignored.
The stress is taking its toll. After a certain number of hours spent working the eyes start to lose focus; after a certain number of weeks with only one day off fatigue starts to accrue and accumulate exponentially. There is a reason why there are two days in a weekend -- bad things happen to one's physical, emotional, and mental health if these days are cut short. The team is rapidly beginning to introduce as many flaws as they are removing.""
i can only imagine the words from these workers is probably true to any mmo company. and think SE been doing this for a year and another year to go.
http://natural-order-guild.com/conte...-online-failed
Some people on this forum feel like they're entitled to ordering SE at this point...
I'm not SE, I don't know how easy or not it is for them to hire more staff at this point of time. *shrug* let alone divert them to FFXIV team.